Domnívám se, že program iTrain může být zajímavé téma. Dosud bylo nenápadně ukyté mezi obeckými příspěvky k DCC, nicméně se jedná o komplexní program na ovládání kolejiště, v zásadě dospělý konkurent k TC. Více na https://www.berros.eu/en/itrain/, kde lze stáhnout jednak manuál v angličtině, jednak kompletní program. Program není freeware, cena je poněkud nižší, než za TC. Ale pozor, pokud si program stáhnete, funguje i bez licence a to s omezením na 32 položek příslušenství a 3 lokomotivy. Dále nefungují zpětné vazby, ale i tak ideální použití je na ovládání menšího (domácího) kolejiště, kde pro ovládání lokomotiv používáme stávající ruční ovladače (v mém případě např. DAISY II) a pro layout zcela komfortně iTrain. I bez licence se dají programovat trasy (Track Route), kdy se na jedno SW tlačítko přiřadí příslušné prvky. A pozor - s vhodnou ústřednou, která to umožňuje - funguje i bezdrátové spojení s počítačem přes Wifi. Základní instruktáž k použití je též zřejmá z Youtube, např. tady: https://www.youtube.com/watch?v=OGNg5uMI6CY . Program je laděn více pro uživatele MAC, ale i pod W10 funguje bez problémů.
Pokud někdo o programu po vyzkoušení viz výše vážně uvažuje, lze si bezplatně na oficiálním webu vyžádat heslo pro 2- měsíční plný přístup (nejlevnější verze Lite). Tím také dostanete přihlašovací údaje na diskustní fórum (zaznamenal jsem tam i někoho z CZ...). Věnoval jsem tomu už pár dnů, takže s některými věcmi jsem už schopen poradit (prosím přes SZ). Každopádně: už nyní jsem tak na 60% nalomený si ten program pořídit pro plně automatický provoz domácího kolejiště místo TC.
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EDIT: TADY BUDOU POSTUPNĚ VKLÁDÁNA INSTRUKTÁŽNÍ VIDEA iTRAIN TUTORIAL SERIES (autor: Bob Fuller a Iain Morrison)
Edit 2: v souladu s informacemi na fóru k iTrain jsem změnil formát informací k jednotlivým dílům. Další zainteresovaní modeláři videa doplnili podrobnějším obsahem se stopáží pro lepší orientaci při hledání příslušného tématu (z lenosti už pouze v angličtině)
Tutorial 01: https://youtu.be/5jjA2mwRS1U
Installing iTrain
00:30 - What do I need?
01:37 - Downloading
02:05 - Check if Java is installed
03:08 - Download and Install Java
05:09 - Download and Install iTrain
06:48 - Opening iTrain
08:06 - iTrain license overview
09:10 - Applying for a trail license
Tutorial 02: https://youtu.be/HkQIi3E6ra0
iTrain Overview
00:24 - Introduction
00:59 – Fundamental windows at startup
01:44 – Top toolbar
03:28 – File - dropdown menus
04:04 – Editor - dropdown menus
04:12 – Settings
04:26 – Preferences
04:45 – Interfaces
05:01 - Boosters
05:15 – Feedbacks
05:52 – Accessories
06:17 – Track Routes
07:02 – Actions
07:32 – Locomotives, Wagons and Trains
08:17 – Train Types
08:80 – Train Routes
09:44 – Blocks
10:10 – Stations
11:14 - Switchboard
11:38 – Control – dropdown menu
11:48 – View – dropdown menu
11:59 – Diagnosis
12:42 – Keyboard
13:05 – Feedback Monitor
13:32 – Speed measurements
14:01 – Decoder Programming
14:25 – Layout views plus extra switchboards
Tutorial 03: https://youtu.be/mnJL5e2z5DA
Connecting a Command Station
00:46 - Saving a layout
02:08 - Interface Editor
04:06 - General Tab
04:17 - Connection Tab
06:18 - Specific Tab
06:29 - Image Tab
06:42 - Saving your Command Station
07:25 – Connect to your layout
Tutorial 04: https://youtu.be/Y-UnPm6fqqg
Running Locos Manually
00:31 – Fundamental Basics
02:54 - Quick Speed Profile
07:52 – Creating a new locomotive
09:36 – Image Tab
10:02 – Speed Tab – Step1 and Step 126 – Linear
10:56 – Options Tab
11:10 – Saving your new Locomotive
11:42 – The difference between Locomotives & Trains
13:34 – Making the train move manually – video insert
14:35 – Creating a new Locomotive – Revision
15:53 – Speed Tab – copy from existing locomotive
16:49 – Saving the new Locomotive
17:10 – Running the new Locomotives – video insert
18:48 – Saving the layout
Tutorial 05: https://youtu.be/Rp7fBxkFShM
Switchboard - Manual Turnout Control
00:30 – Start iTrain and open project
01:11 – Creating a new switchboard whilst retaining Locomotives & Trains
02:38 – Editing the Switchboard
03:26 – Diagram of Test Track for Tutorials
04:25 – Enlarging the grid space
05:09 – Drawing the mainline track
06:08 – Drawing the sidings
06:42 – Drawing the left-hand turnouts
07:32 – Drawing the right-hand turnouts
08:12 – Drawing the curves
08:52 – Drawing the buffers
09:39 – Naming and addressing the turnouts
12:50 – Applying / Saving the Switchboard
14:17 – Testing the turnout addressing and function on the layout – video insert
15:04 – Testing by moving trains over turnouts – video insert
Tutorial 06: https://youtu.be/ZkI_zQTVEXo
Laying Track, and Track Layers
00:03 – Overview
01:05 – Using the Keyboard to lay track in the switchboard
02:24 – Creating the sidings using keystrokes only
04:32 – Entering buffers using Shift + B
05:25 – Rotating elements using Shift + R
05:48 – Inserting Feedbacks using the F key
06:01 – Inserting Blocks using the B key
06:11 – Inserting Direction Arrows using the P key
06:23 – Using the Copy and Paste method
06:59 – Moving elements using Shift + Ctrl + Cursor Keys
07:17 – CAUTION when copying items
09:00 – Copying onto a new Tab
09:35 - Understanding Layers
10:17 – Creating a layer
10:46 – Editing elements on or below a layer
12:05 – CAUTION - Inadvertently creating layers
13:23 – Non-switchable elements above switchable elements
13:57 – CAUTION – you cannot have two switchable elements on top of each other
14:19 – IMPORTANT - leave at least two squares either side when creating Block elements.
14:35 – IMPORTANT – leave at least one square adjacent to ends of tracks.
15:06 – IMPORTANT – Direction Arrows pointing in the direction of the Block element dots.
16:18 – Undo Command – Ctrl + Z
Tutorial 07: https://youtu.be/K6ZOtIIk3uI
Track Routes
00:00 – Introduction
01:17 – Adding text elements using Shift + E
04:05 – Adding a section of track in the switchboard using keystrokes
05:03 – Apply changes and save
05:19 – Creating Track Routes
06:10 – Placing Track Route elements away from the track.
06:43 – Entering the details of the Track Routes – naming and sequences
10:01 – Setting the delay in the Switch Order Tab
12:12 - Setting a Global delay in the Options Tab
13:44 - Set Always tick-box
14:21 – Reset Initial State tick-box
15:13 – Entering Track Route Details – Revision
18:00 – Apply changes and save
18:21 – Checking the operation of the saved Track Routes
18:50 – Lock symbols at turnouts
19:19 – IMPORTANT – deselect Track Route when finished.
20:08 – Automatic Track Route Control – Overview
22:14 - Homework suggestion
Tutorial 08: https://youtu.be/nhKXUSAgei0
Blocks, Feedbacks and Groups
00:13 – Introduction
00:52 – Blocks – graphic depicting real-world railway blocks
01:22 – Blocks in iTrain
01:43 – The three aspects of Blocks
02:49 – Block Properties Editor
03:22 – Block Terms Graphic – Physical Block, Block Element, Block Control Object
03:31 – Block Rules 1&2 - Graphic
04:02 – Block Rules 1 & 2 – Examples & Explanation
05:50 – Block Rules – Cross tracks
07:24 – Block Rules – Sidings and long track sections
08:06 – Block Rule 3 - Graphic – Block requirements
08:40 – Block Rule 3 – Examples & Explanation
10:37 - Preferred Direction of Travel definition – Previous to Next
11:40 – Block Element dots explanation
12:12 – Block Rule 5 – Graphic – Length of Blocks
12:26 – Block Rule 5 – Examples & Explanation
13:27 – Block Rule 6 – Graphic – Grouping
13:40 – Block Rule 6 – Using the Assign Group button or G Key
15:21 – Placing the required elements to create a Block
Tutorial 09: https://youtu.be/ymrhTb56qOA
Defining Feedbacks
00:00 – Introduction & Recap
00:59 – Running the Diagnosis – Ctrl D
01:45 – Correcting errors – inputting length of turnouts
03:34 – Opening the Switchboard, checking for black track elements and correcting errors
05:57 – Defining Feedbacks – Feedback Properties
08:38 – Defining Feedbacks by using the Template function for multiple Feedbacks
10:24 – Assigning control objects to Feedback elements – drag and drop
11:06 - Revision of defining Feedbacks
11:45 – Using Board Item to define a Feedback
Tutorial 10: https://youtu.be/8ndTcstd0Kw
Defining Blocks
00:00 – Introduction and Recap
01:00 – Opening Switchboard and selecting Block properties
01:44 - Naming and Describing the Block
01:56 – Selecting the type of Block
02:13 – Defining the length of the Block and the use of Autofill
02:46 – Options Tab
03:33 – Feedbacks Tab
04:24 – Feedbacks Tab with two feedback sensors
05:55 – IMPORTANT – Order of feedbacks – Previous to Next
06:19 – Feedbacks using light sensors or reed switches
07:15 – Direction Previous Tab – Use Positions checkbox
08:14 – Direction Previous Tab – Entering a STOP position – positive or negative distances
09:44 – Direction Previous Tab – Block
10:15 – Direction Next Tab
11:50 – IMPORTANT – Critical check box - avoiding deadlocks
14:12 - Results of defining a Block
14:56 - Defining Blocks by using the Template function for multiple Blocks
15:42 - Assigning control objects to Block elements – drag and drop
16:00 – Using the Autofill function
16:51 – Revision of entering the STOP position and Block properties
17:45 – Revision of defining Blocks
19:45 – Using the Board Item Tab
21:04 – Using the Text Direction drop-down menu in the Board Item Tab
21:45 – IMPORTANT – Using the Connect button
22:16 – Saving the Layout and running the Diagnosis – Ctrl D
Tutorial 11: https://youtu.be/ZwuzZX6RaHs
Instant Route Basics
0:45 - "Wide" layout and how to select it
0:54 - Recall of "Track Routes" and their limitations
3:37 - Putting/Removing trains in blocks in the Switchboard
5:09 - Synching physical orientation of the train in the switchboard
8:40 - Creation of an "Instant Route" and Route vs Shunt selection
10:25 - Information in the switchboard about the route and the train
12:20 - How iTrain knows where the train is?
12:29 - Example of movement simulation with iTrain offline, not connected, by double clicking in the feedbacks. (simulation mode)
13:37 - Shunt example
14:19 - Erasing a route error message
Tutorial 12: https://youtu.be/INdIf2rB44o
Multiple Instant Routes
Auto Reverse using Instant Route
Splitting and reattaching a Loco
00:00 – Introduction and Recap
01:13 – Placing a Train on the Switchboard and checking the orientation of the Train
03:06 - Shift + Click on Direction Arrow to change the iTrain orientation to match reality
03:16 – Checking the orientation – Select forward – note the direction of the arrow and compare
04:09 – Creating an Instant Route with simple drag & drop
04:40 – Creating a simultaneous Instant Routes with drag & drop
06:11 – Creating more simultaneous Instant Routes including moving into an occupied siding
11:10 – Auto Reversing
12:02 – Splitting a Train - Left-click and Hold (note: the "Split Train" option will not appear until the train has previously been routed somewhere. So it is not available when the train is first placed onto the layout)
14:09 – Reattaching a Locomotive to Wagons by shunting
14:41 – “Allow shunt in occupied Block” setting change in Block Properties
15:20 - Reattaching a Locomotive to Wagons by shunting – Left-Click and Hold to join
Tutorial 13: https://youtu.be/a63agS5XwY4
Semi-Automatic and Manual Instant Routes
Block Position
00:00 – Introduction
00:50 – Checking Train Properties
01:39 – Instant Route Recap – Drag & Drop – Route or Shunt
02:22 – New feature iTrain 5.0.5 and above – Pop-Up option to run the route in 3 ways
03:02 – Explanation of difference in route options – Automatic, Semi-Automatic, Manual
04:08 – Semi-Automatic Mode – Example
05:47 – Positional information in the Block
07:18 – Starting a Semi-Automatic route – Apply throttle or you get an error
07:49 – Resetting the Route
08:18 – Applying throttle in offline mode and simulating the movement of the train
08:37 – QUESTION? – Why is iTrain reporting 3cm when the train first enters the block?
09:21 – Monitoring the position of the train in the control Block.
12:14 – QUESTION? Why is iTrain only releasing after the train has moved 65cm into the Block and not 58,5cm
12:51 – A closer look at Block Properties and interpretation of positions
14:21 – IMPORTANT - Iain Morrison’s iTrain Forum post explaining Block Position
17:29 – Reporting Position dependent on the direction of Direction Arrow
18:07 – QUESTION? Reversing a Train into a Block – what position will iTrain report?
Tutorial 14: https://youtu.be/ed9W-Uoxw44
Answers to the questions from video 13.
00:00 – Introduction
00:10 – ANSWER - Why is iTrain reporting 3cm when the train first enters the block?
01:47 – ANSWER - Why is iTrain only releasing after the train has moved 65cm into the Block and not 58,5cm
03:05 – IMPORTANT – Explanation and Table regarding Margins
04:38 – ANSWER - Reversing a Train into a Block – what position will iTrain report?
05:38 – IMPORTANT – Occupancy sensors triggered by current conducting/pickup wheels
Tutorial 15: https://youtu.be/Qg0xjJl14Y0
Deadlocks and Critical Blocks
00:00 – Introduction of the new layout
01:38 – Setting up three Instant Routes
02:14 – Starting the Instant Routes and moving the trains along the routes.
02:59 – Example and Explanation of a classic Deadlock
03:34 – How to prevent a Deadlock and identify a Critical Block
04:42 - How to make a Critical Block in Direction Next
06:28 – Definition of a Critical Block
07:17 – Checking the operation with Critical Block selected – Deadlock avoided
09:03 – More complex example of a Deadlock – Critical Block in Direction Previous
16:18 - Checking the operation with Critical Block selected – Deadlock avoided
Tutorial 16: https://youtu.be/80K2VIXVO1I
Preparing a Locomotive for iTrain (part 1)
02:30 - Five step summary
05:15 - Creating a CV Table
09:13 - Setting CV3 Acceleration, CV4 Deceleration
10:50 - Measuring and setting CV5 Max Speed
13:30 - Measuring and setting CV2 Min Speed
14:38 - Creating a Speed Profile
20:00 - Inertia Simulation - Acceleration - Deceleration - Step Delay - Step Size - Feedback Offset
Tutorial 17: https://youtu.be/uBldmYVxkK4
Preparing a Locomotive for iTrain (part 2) - Reaction Delay
00:00 – Introduction and review of previous Tutorial
00:27 – Definition of Reaction Delay
01:22 – Illustrations of the effect of Reaction Delay with CV4 = 0 and default settings
02:57 - Adjusting the Reaction Delay – CV4=0 – Late = Increase : Early = Decrease
03:48 – IMPORTANT - Explanation of CV4 values – Deceleration Inertia Simulation
04:40 - Illustrations of the effect of Reaction Delay with CV4 = 1 and default settings
05:33 – The effects of changing the iTrain Inertia Simulation
06:03 – Determining and Setting Reaction Delay : CV4=0 Forward Direction
10:36 - Determining and Setting Reaction Delay : CV4=0 Reverse Direction
12:24 - The effect of high CV4 values and setting the Reaction Delay
15:44 – Performing measurements at both ends of a Shuttle Route.
Tutorial 18: https://youtu.be/Y1H-bYn2e28
Preparing a Locomotive for iTrain (part 3) - Reaction Delay Shuttle Train Route
00:00 – Introduction and review of the previous Tutorial
00:54 – Explanation of track diagram and Blocks used for this tutorial
02:21 – Creating the Shuttle Train Route in the Route Editor – Item and Block Tabs
03:31 – Interim Block using the Strict checkbox to ensure route adherence
05:04 - Explanation of Wait – Chance, Min, and Max
05:46 - Entering the return section of the Shuttle Train Route
06:52 – Setting the number of times the Shuttle Route will Repeat in the Options Tab
07:27 – Review of the Shuttle Train Route and Wait times.
08:13 – IMPORTANT – Last Step in Route and Wait time
08:56 – Saving the Shuttle Train Route
09:08 – Determining where the train should stop in the Shuttle Train Route
10:41 – Assigning the Train that is to be tested for Reaction Delay – Train Properties – Routes Tab
11:39 – Selecting the Shuttle Train Route in the Train Control window – Route Dropdown menu
11:55 – Starting the Shuttle Train Route in the Overview window
12:07 – Testing the Shuttle Train Route in Offline Mode
Tutorial 19: https://youtu.be/b4BuBIRamXk
Speed Measurement Methods
00:00 – Introduction
00:20 – Opening the Speed Measurement Feature – View Menu dropdown
00:42 – Explanation of the Device Method
01:30 – Explanation of the Two Feedback Method
03:28 - Explanation of the Center Feedback with Side Feedbacks Method
Tutorial 20: https://youtu.be/CQFh7NPSRI4https://you ... 4BuBIRamXk
Preparing a Locomotive for iTrain (part 4) - Additional Details
00:00 – Introduction and review of previous Tutorials
00:48 – Detailed explanation of Step 2: Setting CV3 & CV4
03:39 - Detailed explanation of Step 3: Creating Speed Profile
04:25 – Explanation 128 Step Decoder vs 126 Speed Steps
07:23 – Detailed explanation of Step 4: Inertia Simulation – Speed Steps
13:29 – Graphical representation of iTrain to Decoder Signal Path
18:35 - Detailed explanation of Step 4: Feedback Offsets with a note for 3-rail users
Tutorial 21: https://youtu.be/p0_EG3hw6v4
Train Route Basics using Blocks - Part 1
Tutorial 22: https://youtu.be/67Vkxa76Td4
Train Route Basics using Blocks - Part 2
Tutorial 23: https://youtu.be/97pzxN4JqGY
Train Routes using Markers and Shunting
00:00 – Introduction and explanation of what is to be covered
01:18 – Opening the Train Route Editor and inserting new steps at the beginning and end
02:35 – Setting the Direction for the two new steps – IMPORTANT – make sure it is correct.
02:54 – Setting the Wait time – IMPORTANT – last step must be 100%
03:43 – Using Markers to create a loop – IMPORTANT – for a loop to work the end step must be the same as the starting step.
04:32 – Creating a Marker
05:14 – Setting the number of times for the Train Route to repeat
05:50 – Testing the Train Route with Markers – looking for and correcting mistakes
06:11 - “Route not possible from this position” Don’t forget to select the Train Route for the particular train.
06:40 – Not stopping in the first block of the loop – You must insert a wait time
07:30 – Testing the Train Route after correcting the errors
07:59 – TIP : To skip the wait – left click and hold on Block and cancel waiting
09:21 – Checking the Train Route for longer trains – remember to assign the Train Route to the new train
13:00 – Train stuck in last Block and unable to move into siding. Turnouts not released.
13:46 – TIP : Clear locked turnouts by long left click on Block and select “Release track route”
13:55 – Making sure your train is able to fit into the Block
16:36 – Error – “Train cannot continue”
17:09 – Checking the Type of Train Route and explanation of Default – Shunt – Mixed
18:23 – Using Mixed Type and selecting which Blocks to allow shunting
19:21 – Explanation of “Enter occupied Block” tickbox – number of feedback sensors required
23:10 – Testing the Train Route as a Mixed Type
Tutorial 24: https://youtu.be/P-UmVtVXpuA
Train Route Markers (part 2)
00:00 – Introduction
01:32 - Opening Train Route – Recap and new additions
02:28 – Removing the chance of Waiting to save time and setting loop frequency
03:40 – Making sure that the Shunt Option is checked – Setting Mixed or Shunt Type
04:25 – Adding two platforms to the Train Route – Check the direction – Select At Random
05:20 – Checking the Steps to ensure that the rules are obeyed
06:19 - Deliberate Mistake Warning
06:34 – Testing in Offline Mode – Checking the Properties of the Electric Locomotive
08:03 – Note about Train and Block modification for this Tutorial – Train able to operate in both directions without the need to shunt
09:02 – Making sure Train Route is selected and begin testing the untested sections
09:43 – First test going to SP3– ERROR – Train cannot continue
10:32 – Second Test going to SP2 – TRICK to disable Block – Alt + Click on Block Icon – Block turns grey
11:16 – Second Test going to SP2 – ERROR – Train cannot continue
11:46 – Third Test going to SP1 – Success
12:47 – Investigating the problem and finding solutions
17:42 – Testing with a Train that requires to Shunt – ERROR – Train cannot continue
19:38 – Investigating the problem – Trying to Shunt within Markers - and discussing the possible solutions
22:08 – Introduction to Actions and Relays – A modular approach – smarter, dynamic and intelligent
Tutorial #25: https://youtu.be/Aren3ZmdrPw
Train Routes (part 3)
Tutorial #26: https://youtu.be/89YJi_L-tx4
Train Routes (part 4)